Doing Some Post-Jam Work
We recently began working on a post-jam version of our virtual reality game Rattletrap VR. There will be bug fixes, some mechanics upgrades, but mostly graphical stuff that we didn't get to finish during the 72 hours Ludum Dare game jam.
So far we have a few much needed graphical updates to the canyon background. Here's a first peek at what's coming up:
Let us know what upgrades you'd want us to make. Have you encountered any bugs that need fixing? Or maybe you have an idea for a crazy feature that you want to share? Let us know!
Until then, have fun!
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